Astro Blaster: Sinclair ZX Spectrum April Review

Astro Blaster Spectrum

Astro Blaster: April featured game

I remember playing Astro Blaster many years ago but it became one of those titles that I overlooked in recent times. I'm a member of a Sinclair Spectrum group on Facebook, The Spectrum Group UK, and they set seasonal challenges with a different game each week. The object of the challenge is usually to get the highest score amongst the members taking part. This week the game is Quicksilva's 1983 title, Astro Blaster. Astro Blaster…


My Top 5 Sinclair ZX Spectrum Games

Top 5 Sinclair ZX Spectrum Games

Here's a quick list of my Top 5 Sinclair ZX Spectrum Games

My first love in retro gaming is no secret. It's my Sinclair ZX Spectrum. I thought I'd share my Top 5 Sinclair ZX Spectrum Games with the world. I had my first Spectrum back in 1986 when I was 10 years old. It was the Spectrum +2 with the built-in tape deck, the grey version. Actually, that's not entirely true. My Dad initially bought me the 128K "Toast…

Krakout: Commodore C64 March Review

Krakout C64

Krakout: March featured game

No, not the answer to "What's the first thing you associate with a builder's trousers?" Krakout is a Breakout clone with a difference. We've seen this type of game a lot on various systems. Names such as Arkanoid and Batty will be familiar to many old skool gamers but Krakout stands out because it's different. All those other games play vertical whereas Krakout plays horizontal. One benefit of playing horizontal is a handy little option where…

Solomon’s Key: Sinclair ZX Spectrum February Review

Solomon's Key

Solomon's Key: February featured game

Solomon's Key is a single player arcade/strategy platformer conversion from the arcade game of the same name. The aim of the game is to escape each level by collecting a key to unlock the exit. You are equipped with a magic wand which can be used to create or destroy blocks to help you do this. To reach the key you will need to arrange blocks so you can move yourself around enemies. To stop…