Bumpy: Amstrad CPC464 November Review

Bumpy: November featured game

A platform puzzler, Bumpy needs some thought to progress through levels.

Bumpy CPC464

Bumpy is actually quite a fun game. The goal is to collect the items you need to open the exit. To do this you need to collect various tool items to help you on your way. Once the exit is open you must then make your way to it.


Like many of these simple types of games Bumpy is quite addictive. You start off extremely simple, collect the items, get the key, go for the exit. Don’t let the first few levels lull you into a false sense of security though. Once you get into it levels will require you to plan ahead. Movement is somewhat Mappy-like, bouncing to different height platforms, although I’d say not as precise.

Bumpy CPC464

You will need to collect tool items such as water, to put out fires, and hammers, to smash through walls. Take a wrong route and you could find you don’t have enough of the required item to make it through. Plan your route carefully. You could find yourself getting stuck on angled platforms, for example, meaning you’ll need to restart the level.


In terms of graphics the screen is very simple. Colours are limited, each level uses only a couple of colours, but that’s all that’s really needed. Sprites are easy to see and items are clearly defined.


I quite like the music and sound effects. The music is cheery and suits the game well while the sound effects fit with the gameplay quite nicely. It’s very simple but, again, that’s all that’s needed. The phrase ‘Less is more’ springs to mind.

Gameplay:4 out of 5 stars (4.0 / 5)
Graphics:3 out of 5 stars (3.0 / 5)
Sound:4 out of 5 stars (4.0 / 5)
Final Score:3.7 out of 5 stars (3.7 / 5)

Publisher: Loriciels
Release Year: 1989
Players: 1-2 (alternating)
Genre: Arcade: Platform/Puzzle
System: Amstrad CPC464

    • Keys
    • Joystick

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